Pengaruh Blended Learning terhadap Kreativitas Mahasiswa Calon Guru di Universitas Negeri Medan
Keywords:
blended learning, creativity, pre-service teacher
Abstract This study aims to determine the effect of blended learning strategies on the creativity of the pre-service teachers. By a quantitative approach, the type used in this study is a quasi-experimental with pretest-posttest control group design. The population in this study were pre-service teachers in semester VII of the Mathematics Education Study Program at Universitas Negeri Medan. The instrument has used a test in the form of essay tests of 5 items concerning creativity. The results of the study indicated that there were significant differences in the creativity of pre-services teachers who apply blended learning and direct learning. Thus, it could be concluded that blended learning gave effects of creativity.
Downloads
Download data is not yet available.
References
Abadzi, H., Martelli, M., & Primativo, S. (2019). Explorations of Creativity. 100.
Al-Makahleh, A. A. A. (2011). The Effect of Direct Instruction Strategy on Math Achievement of Primary 4th and 5th Grade Students with Learning Difficulties. International Education Studies, 4(4), 199-205.
Ariyanto, L., Aditya, D., & Dwijayanti, I. (2019). Pengembangan Android Apps Berbasis Discovery Learning Untuk Meningkatkan Pemahaman Konsep Matematis Siswa Kelas VII. Edumatika: Jurnal Riset Pendidikan Matematika, 2(1), 40-51. doi:10.32939/ejrpm.v2i1.355
Budiarti, Y. (2015). Pengembangan Kemampuan Kreativitas dalam Pembelajaran IPS. Jurnal Promosi 3(1), 61-72.
Darmono, P. B., & Maryam, I. (2019, February). Pengaruh Blended Learning Berbantuan Microsoft Mathematic Terhadap Kemampuan Berpikir Kritis Mahasiswa. In PRISMA, Prosiding Seminar Nasional Matematika, 583-588.
Gomez, J. G. (2007). What Do We Know about Creativity?. Journal of Effective Teaching, 7(1), 31-43.
Kramarski, B., & Zeichner, O. (2001). Using Technology to Enhance Mathematical Reasoning: Effects of Feedback and Self-Regulation Learning. Educational Media International, 38(2/3), 77–82.
Riwayati, S., & Destania, Y. (2019). Efektifitas Desain Lembar Kerja Mahasiswa Terintegrasi Internet untuk Mengembangkan Kemampuan Penalaran Matematis Mahasiswa. Edumatika: Jurnal Riset Pendidikan Matematika, 2(2), 104-112. doi:10.32939/ejrpm.v2i2.409
Saparahayuningsih, S. (2010). Peningkatan Kecerdasan dan Kreativitas Siswa. Jurnal Kreatif: Jurnal Kependidikan Dasar 1(1), 1-6.
Schwab, K. (n.d.). The Global Competitiveness Report. 400.
Soleymanpour, J. (2014). The Effects of Creative Teaching Method on Motivation and Academic Achievement of Elementary School Students in Academic Year 2014-2015. Singaporean Journal of Business, Economics and Management Studies, 51(1812), 1-5.
Thorne, K. (2003). Blended Learning: How to Integrate Online and Traditional Learning. Kogan Page Publishers.
Ulandari, N., Putri, R., Ningsih, F., & Putra, A. (2019). Efektivitas Model Pembelajaran Inquiry terhadap Kemampuan Berpikir Kreatif Siswa pada Materi Teorema Pythagoras. Jurnal Cendekia: Jurnal Pendidikan Matematika, 3(2), 227-237.
Wahyudi, W., & Winanto, A. (2018). Development of Project-based Blended Learning (PjB2L) Model To Increase Pre-Service Primary Teacher Creativity. Journal of Educational Science and Technology (EST), 4(2), 91-102.
Al-Makahleh, A. A. A. (2011). The Effect of Direct Instruction Strategy on Math Achievement of Primary 4th and 5th Grade Students with Learning Difficulties. International Education Studies, 4(4), 199-205.
Ariyanto, L., Aditya, D., & Dwijayanti, I. (2019). Pengembangan Android Apps Berbasis Discovery Learning Untuk Meningkatkan Pemahaman Konsep Matematis Siswa Kelas VII. Edumatika: Jurnal Riset Pendidikan Matematika, 2(1), 40-51. doi:10.32939/ejrpm.v2i1.355
Budiarti, Y. (2015). Pengembangan Kemampuan Kreativitas dalam Pembelajaran IPS. Jurnal Promosi 3(1), 61-72.
Darmono, P. B., & Maryam, I. (2019, February). Pengaruh Blended Learning Berbantuan Microsoft Mathematic Terhadap Kemampuan Berpikir Kritis Mahasiswa. In PRISMA, Prosiding Seminar Nasional Matematika, 583-588.
Gomez, J. G. (2007). What Do We Know about Creativity?. Journal of Effective Teaching, 7(1), 31-43.
Kramarski, B., & Zeichner, O. (2001). Using Technology to Enhance Mathematical Reasoning: Effects of Feedback and Self-Regulation Learning. Educational Media International, 38(2/3), 77–82.
Riwayati, S., & Destania, Y. (2019). Efektifitas Desain Lembar Kerja Mahasiswa Terintegrasi Internet untuk Mengembangkan Kemampuan Penalaran Matematis Mahasiswa. Edumatika: Jurnal Riset Pendidikan Matematika, 2(2), 104-112. doi:10.32939/ejrpm.v2i2.409
Saparahayuningsih, S. (2010). Peningkatan Kecerdasan dan Kreativitas Siswa. Jurnal Kreatif: Jurnal Kependidikan Dasar 1(1), 1-6.
Schwab, K. (n.d.). The Global Competitiveness Report. 400.
Soleymanpour, J. (2014). The Effects of Creative Teaching Method on Motivation and Academic Achievement of Elementary School Students in Academic Year 2014-2015. Singaporean Journal of Business, Economics and Management Studies, 51(1812), 1-5.
Thorne, K. (2003). Blended Learning: How to Integrate Online and Traditional Learning. Kogan Page Publishers.
Ulandari, N., Putri, R., Ningsih, F., & Putra, A. (2019). Efektivitas Model Pembelajaran Inquiry terhadap Kemampuan Berpikir Kreatif Siswa pada Materi Teorema Pythagoras. Jurnal Cendekia: Jurnal Pendidikan Matematika, 3(2), 227-237.
Wahyudi, W., & Winanto, A. (2018). Development of Project-based Blended Learning (PjB2L) Model To Increase Pre-Service Primary Teacher Creativity. Journal of Educational Science and Technology (EST), 4(2), 91-102.
Published
2020-05-11
DIMENSIONS
How to Cite
Siregar, N., & Manurung, S. L. (2020). Pengaruh Blended Learning terhadap Kreativitas Mahasiswa Calon Guru di Universitas Negeri Medan. Edumatika : Jurnal Riset Pendidikan Matematika, 3(1), 44–51. https://doi.org/10.32939/ejrpm.v3i1.485
Section
Artikel